Computing
Overview
Intent, Implementation and Impact
Computing Intent, Implementation and Impact
Intent
At Summerfield we understand that the world is becoming an increasingly digital place and our children need to be prepared for this world. Nowadays children are brought up with computers and their ability to use them is impressive from a young age but we as educators needs to teach them more than just accessing apps and videos, we need to teach them their origins and how to create programs. We also need to teach them how to use different software and hardware to prepare for their futures at Secondary School, University and the workplace! We also know we need to teach the children how to stay safe online as well as how to behave appropriately online! We do this by using a scheme of work produced by Twinkl as this offers a structured sequence of lessons, which helps teachers to ensure that they have covered the skills required to meet the aims of the national curriculum. The content allows for a broad, deep understanding of computing and how it links to children's lives. It offers a range of opportunities for consolidation, challenge and variety. This allows children to apply the fundamental principles and concepts of computer science. They develop analytical problem-solving skills and learn to evaluate and apply information technology. It also enables them to become responsible, competent, confident and creative users of information technology.
EYFS
Within the EYFS we intend to teach our children the basic skills they will need to support their computing knowledge into KS1. We also plan to teach them to develop their computational thinking or problem-solving skills as this is an essential skill for computing Computational thinking is already deeply embedded with the EYFS curriculum, The Early Learning Goals and Characteristics of Learning are peppered with Computational Thinking.

